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Archive for the ‘Journalism’ Category

For those toting around a PSP, you now have a great game to buy and Primotechnology.com has the review for you:

Taking place before the events of the first two games, Chains of Olympus follows the adventures of merciless anti-hero Kratos, freshly employed by the Gods but no less irate from their endless demands. Tasked with overthrowing a plot to cast the human world into perpetual darkness and banishing the Gods to an eternal slumber, Kratos will travel across war-ravaged seas, demon-infested ruins, and even the smoldering pits of Hades itself, grudgingly working as the assassin of the Gods, until they one day fulfill their promise of having the haunting memories of his past atrocities expelled from his mind forever.

Click here to read more.

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Primotechnology has an excellent review of Devil May Cry 4 up. Here’s an excerpt:

With Devil May Cry 4, Capcom decides to both play it safe and live dangerously. The former can be seen with the familiar demon-slaying gameplay, but the latter revolves around the newest main character, Nero. As Metal Gear Solid 2’s Raiden has proven, passing the protagonist torch can be a very risky move that can alienate fans, but there is little doubt that newcomer Nero will be met with a much warmer response.

Click here to read more.

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I don’t have anything to say other than “What the ever living FUCK?!”:

A man reportedly held a knife to the throat of his 15-month-old nephew and decapitated him in front of his mother in a Saudi Arabian supermarket.

The 25-year-old Syrian man beheaded the toddler apparently after having a dispute with the toddler’s parents, his sister and brother-in-law, Arab News reported.

Another newspaper, the Saudi Gazette, reported that the toddler was 18 months old.

The killing happened in front of shoppers and staff in the fruit and vegetable section of the Al-Marhaba supermarket yesterday morning.

A police officer told Arab News: “The murderer was in a dispute with the boy’s mother and her husband. He chopped off the boy’s head in front of the mother to get back at her.”

Another witness, Abu Muhammad, who is in his mid-60s, told the paper: “It happened so quickly. Before people could intervene, the man had cut more than half way through the child’s neck.”

Another local expressed his disbelief that anyone could carry out such an act.

“No one could bear the gruesome sight of the boy’s decapitated body lying on the floor,” Muneer, a car mechanic, told Arab News.

“How could someone do such a thing?

“I just can’t understand it … I still can’t believe it.”

One shopper, Ahmed Abdul-Rahman, told the Saudi Gazette: “I was shopping when I heard a scream and saw people running toward the shop’s pastry corner.

“When I arrived there, I couldn’t believe what I saw.

“A headless body of a child lay on the floor and the head was lying nearby soaked in blood.”

The man was arrested at the supermarket, reports AFP. Murder is punishable by death in the Islamic country, and the sentence is usually carried out by beheading.

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Primotechnology has posted an excellent review of the Wii game NiGHTS: Journey of Dreams. Here’s an excerpt:

NiGHTS: Journey of Dreams, a sequel to the 11 year old Sega Saturn game NiGHTS: Into Dreams that was Sega’s answer to Mario 64 on the Nintendo 64, tells the tale of Will and Helen, two children who find themselves trapped inside the dream world Nightopia. With many of the key development staff returning to again flesh out the NiGHTS’ muilti-verse, all of the trademark themes are here: cute nightopians, devious nightmarens, enchanting music, and imaginative visuals.

Click here to read more.

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For those interested in reading about my journey into Apple-hood, please go to my other blog, Confessions of an Ex-Windows User. I plan to update the blog a few times a week with notes about features I’ve discovered or Apple products I’ve bought or tried that I enjoy. It’s for the beginner Mac user who isn’t looking so much for a guide on features as they are wanting to read an honest man’s opinion about his transition from Windows to OSX.

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Ever since I started freelancing, I’ve felt more creative and productive than I ever have in my entire life. I don’t know if it’s the fact that I’m taking control of my own destiny or the fact that I’m writing on a consistent basis, something that even novel writing doesn’t always afford, but I seem to open typing programs more. I used to freeze up when I saw the blinking cursor. I thought that only handwriting my work first would give me the creativity I needed but now I’m finding that I enjoy typing again.

 

Freelancing is fun. Doing research on something as simple as a news item has become something of a game for me. I set a deadline for myself and I stick to it. Reviews have definitely been the most eye opening. I’m playing games and reading magazines, not just because I enjoy doing both, but because I want to hone my abilities to adequately give feedback on what I’m doing, while also maintaining a high quality of work associated with that medium. I think it will pay off in the long run.

 

Thus far I’ve built something of a solid portfolio for myself, though I’d like to write a number of articles to add to the growing news feeds and reviews that I’m currently doing. I’ve been kicking around a number of ideas but I haven’t put any of them to paper yet. I don’t want to give anything away but one can be credited to my buddy Shane from work. We had a back and forth about the topic awhile ago and it got me thinking about the limitations of technology, both over-arcing and item specific. If possible, I want to work on that one first, because I think it has a good basis and solid footing.

 

I thought that freelancing would cut into my other projects but I’m finding that those projects are even more productive than they were before. Perhaps it’s because I can’t afford to waste time on frivolous things or maybe it’s because deadlines have helped me rein in my penchant to work on too many projects at once. Either way, I’ve finished things that I didn’t think I could finish and am well on my way to building a solid short story portfolio as well.

 

I wonder what the future will hold. No one knows, of course, but I feel as if I’ll get everything I desire. Maybe not everything, but definitely a good number of things. One can only hope.


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Primotechnology just recently reviewed Ghost Squad for the Wii. Here’s an excerpt from the article:

You begin the game as part of the G.H.O.S.T, or Global Humanitarian Operation and Special Tactics, Squad, a group of specialized soldiers based in the United States and operating under the authority of the U.N. Their objective is to take out terrorist targets without leaving any traces of their passing. After receiving instructions from your Commander, you play as Alpha Team and find support in the way of teams Bravo, Charlie, and Delta. During the game, you fight the Indigo Wolves, a terrorist group seeking to throw the world into complete turmoil by capturing presidents and holding military personnel hostage. It’s your job to take them down at all costs.

Click here to read more.

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